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Old Jul 13, 2005, 08:08 PM // 20:08   #41
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To be topical:

I think Ascending is pretty cool already. For it to mean more, it would need some kind of crazy backstory addition or something. I don't have a problem with the way it's done already, though.

Like some others, I have little idea why people are worried about people getting run to Droknar's. I'm sure it's almost never first time players, and even if it is ... so what? What's the problem? If they are confused, I'm sure they can (with some help, maybe) figure out that they skipped a lot of the game. It's kind of obvious, I would think. At worst, they get confused for a while, get some neato-skills (since they can't afford the armor right away, if they are first time players), and can go back if they feel like it, or ignore the rest of the game if they really want to.

As far as the low level arena's are concerned, there would need to be a lot more than just "Droknar's runners" fixed to actually make that matter.

I dunno, I just don't see that it hurts anyone much.
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Old Jul 13, 2005, 08:09 PM // 20:09   #42
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Originally Posted by GranDeWun
How about this...Ascension = infused. And no infusion missions. And infusion is a property of character, not armor. Then you would HAVE to ascend in order to fight the Mursaat.
I also like this idea. Especially since I just bought new armor and I have to go through the song-and-dance routine of infusion yet again.
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Old Jul 13, 2005, 08:14 PM // 20:14   #43
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It hurts when you have a level 11 in the forge asking why we're now killing White Mantle. It hurts when you have someone in the forge asking if light blue text on an item means something.

It hurts new players when after having enjoyed pre-searing and the minor skirmish to leave it... they discover the Ascalon arena and have their first real PvP experience ruined by greedy griefers running elite skills and 1.5k armor.

Sure it can help PvE when your tank around Ascalon is unbeatable and getting through quests is a breeze if you happen to party with that person. Now how many folks do that?
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Old Jul 13, 2005, 08:19 PM // 20:19   #44
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What is the POINT to rushing to droknars if not for finding the last blathazars priest? JUST to get the good armor right? What the HELL else is there? You'll be at too low of a lvl you'll still need to mostly have parties still set up for you anyway, there aren't all the skills in droknars, why the hell do you want to rush there?

Having had multiple ascended characters as well...why the hell would I even want to rush to droknars? To get the armor? Oh wow, big deal. I've still only got a small scrap of skills available to me, the rest I'd still have to capture as elites. I'd say you actually benefit less if you run to droknars. So you can go beat the game faster, who cares? If you want all the skills you still have to go get to all the towns with the skills trainers, and even then you WILL run out of skill points because you HAVEN'T leveled and it'd be easier and cheaper just to do the quests along with the missions for your skills like your supposed to.

Tell me, how do you benefit from running to droknars with a new character just for PvE? Do you mind answering that question? Just for the armor? Then what? You can beat the game with a low-lvl half-assed character with droknars armor and hardly any skills? Great...

I like the infusion only after ascension as well. When you get to the seer he says "You are the ascended ones the dragon glint has spoken of" or whatever. If you never got ascended and never saw glint, how the hell would you even be there? It makes no sense, which is why you shouldn't be able to get the armor, or even get infused, after ascension.

I mean unless you wanted to get the priest there isn't really any other benefit of rushing to droknars other than the armor, and big deal...now you can go gank the hell out of noobs in the ascalon arena, big plus 'eh? Other than that you still don't have access to all the skills, you're still at a low lvl, and beating the game doesn't even give you anything other than just more XP. So why would you want to rush to droknars anyway? Because you're lazy. Hell I wouldn't mind going through all those Kryta missions again on any new characters I create, I liked those the best anyways. I'd benefit none by rushing to droknars other than the armor and early elites, but who cares? You could rush to sanctum cay or fishermans haven and get your capture signet just the same, but at least then you wouldn't be given the best armor in the game so quickly.

I really like the idea of the "droknars" armor being in Dragon's Lair, it just makes sense. You ascend and you're then strong enough to wear the armor and get infused later on. Sounds like a good idea to me.

You still want to rush to droknars? Fine, except when you get there all that'll be waiting for you is some elites that you'll still have to go capture, except you'll only be as strong as you're supposed to be at that lvl when you get there.

And about people rushing to sanctum cay to get the collectors armor---I did this with my ranger, I did all the missions up through the shiverpeaks and D'allesio seaboard, then I rushed to temple and to sanctum cay with a guildmate of mine.

Except by that time I was lvl 15...and ascending got me to 20 anyway, so I went ahead and did it. If people want to get rushed to amnoon, and then have some party put up with them being at lvl 6 while they go to all the towns for them finding the collectors fine, by all means they can go do that. They'll still need to go do most everything 'eh?

Ascending just needs some benefit that isn't given to everyone else, something that matters. And I think armor in dragons lair instead of droknars is a great idea.
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Old Jul 13, 2005, 08:25 PM // 20:25   #45
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Quote:
Originally Posted by GranDeWun
Hmmm... you say that, but have you heard some of the stuff people ask on S.Shiverpeak missions these days? "Where's Lion's Arch?"

(And I saw a level 10 in Thunderhead Keep, so he didn't just get armor & go back.)


roflmao!



Oh that's nice, I'm gonna go and laugh for the next two-hundred million years... That's kinda sad...
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Old Jul 13, 2005, 09:42 PM // 21:42   #46
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Quote:
Originally Posted by Beta Ray Bill
Actually, I ran one 15AP quest in the desert before ascension, but the others don't appear until Droknar's, right?
I think they fixed that.
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Old Jul 14, 2005, 01:13 AM // 01:13   #47
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I always thought that ascention was to awaken the "true sight" so you can see the mursaat. The 50k exp is your non-story-related tangible bonus.
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Old Jul 14, 2005, 01:25 AM // 01:25   #48
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Quote:
Originally Posted by Guild Wars latest update
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
I guess ascension means a little more now.

Sort of...
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Old Jul 14, 2005, 03:09 AM // 03:09   #49
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From today ascension is definitly needed You can't get to Fissure of Woe/Underworld without it. But even before that, who doesn't want to visit the Primeval of Kings once in a while? And everyone wants to get those collector's items in the Crystal Dessert. And many people like to chest/creature farm there too.

People getting a Droknar's Forge run ascend later. They just get themselfs runned to Droknar's Forge, get the armor, and just continue playing the missions in Kryta, Maguuma Junle and in the Crystal Desserts. I've seen many people doing that, and just a few who got to Droknar's Forge, just to continue the game from there. I mean, what can you do in the Southern Shiverpeaks and in the Ring of Fire? Nothing, if you ask me.

Also an idea maybe: Close the way from Beacon's Perch to Droknar's Forge to everyone that is NOT ascended. This makes things lots more fun, and gets rid of all those people owning in the Ascalon City arena and the Yak's Bend arena. Also I think the Droknar's Forge runners really get their money way to quickly. Many people give the runner 4K for just a run. If the runner takes 5 people, that would be 5×4=20K. 20K for just a run of about an hour? That's just to sick.. I'm making a Droknar's Forge runner at the moment too, just to see how much money I get from it

Last edited by Maxiemonster; Jul 14, 2005 at 03:13 AM // 03:13..
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Old Jul 14, 2005, 03:42 AM // 03:42   #50
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I'm not really sure why this discussion is even happening. Practically everybody ascends, and you'd be stupid not to. The only reason why you wouldn't is if you made a character specifially to cap some skills in south siverpeaks/rof. Just because people run to Droknars doesn't mean are going to skip over ascending. You get a shiny 50k exp + some skill points from quests, sounds like reason enough to do it.

All this talk of griefers in low lvl pvp arenas confuses me also. I highly doubt that there is a large amount of balance between classes at lvl 5-15. Enough stuff is missing from those places that they're probably not worth doing with our without twinked characters.
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Old Jul 14, 2005, 03:47 AM // 03:47   #51
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You're missing all the points about low lvl arenas, have you seen how many threads there are here about people going in tearing up people because they can't be killed by the new players in the Ascalon arenas and what not?

Also this isn't so much a discussion of 'oh everyone should ascend', it's more that there's no REASON for having to ascend, it's optional, it makes it sound like it makes you "a whole lot stronger" but it DOESN'T, and it should. If for example it made it so that you could only wear the final armor afterwords, needless to say that'd qualify as getting stronger. It makes it sound like you absolutely half to in order to beat the white mantle...when in fact...you don't, it's supposed to be something where you actually improve and become stronger to be able to accomplish tasks you couldn't have had a chance to before.

The UW/Fissure is a step...kinda in the right direction, but ascension is tied in with getting stronger to defeat the white mantle not "You must Ascend young chosen so that you can go into the UW/FoW if you ever by some chance wanted to when you've nothing else to do!" Pfft...
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Old Jul 14, 2005, 04:05 AM // 04:05   #52
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Quote:
Originally Posted by crazy diamond
Yes people would indeed pay to get run to Sanctum and Desert, but once you hit the mirror, there is no amount of money that will get you through because you have to do it yourself. You absolutely have to do something for yourself if you want to get your prize.

And no matter how good you are a lvl 6 is not going to survive two hits from that thing.

i run my guildies and their friends to sanctum. the lower the lever you get there, the better, i say. from that point on, everybody got to fight and be a valuable part of the team.
one guy ascended his level 9 healing monk. i am really proud of him.
when we were river he was lvl8 and just held some enchants from outside the arenas. was very helpful.

and finally, there are a many ways to survive two hits from that mirror if you're only level 6.


oh, and piexags, ascension MADE me stronger, as a player.
my char got no armor or skillpoints, no nothing, but hey, i dont care.
i really feel ascended now, in terms of the game.
i had to understand the mechanics to succeed.
at first i was nearly crying because of thirsty river, yesterday we did some "automated farming fun with henches that doesnt work because the respawners drop only once" there.
yay.

and if ascension is supposed to still mean something to your third char, well then do it a the lowest level possible...

its fun to take EVERY random invite if you're amnoon at 7.
"omfg a lvl7! kick teh noob!!!!"
.. thats the point where i know, i will have an easier way ahead of me than those poor sobs^^.

Last edited by Gedscho; Jul 14, 2005 at 04:24 AM // 04:24..
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Old Jul 14, 2005, 04:05 AM // 04:05   #53
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Quote:
Also this isn't so much a discussion of 'oh everyone should ascend', it's more that there's no REASON for having to ascend, it's optional, it makes it sound like it makes you "a whole lot stronger" but it DOESN'T, and it should. If for example it made it so that you could only wear the final armor afterwords, needless to say that'd qualify as getting stronger. It makes it sound like you absolutely half to in order to beat the white mantle...when in fact...you don't, it's supposed to be something where you actually improve and become stronger to be able to accomplish tasks you couldn't have had a chance to before.
I agree, plot wise ascending is a bunch of crap. However, the reason I posted was because there were a lot of comments concerning gameplay mechanics and ascending, which frankly doesn't need to happen. For arguements sake, that 50k exp CAN make you quite a bit stronger
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Old Jul 14, 2005, 04:17 AM // 04:17   #54
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I'm sorry if someone already mentioned this, but now with the new update you MUST be ascended (have the approval of the gods) to enter fissure or uw. Though this sucks for my secondary and tertiary characters it makes sense and I'm glad they added it.
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Old Jul 14, 2005, 12:14 PM // 12:14   #55
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Now how many folks do that?
What, how many folks get runs to the Forge just so they can get their good armor for missions?

Try "everybody in the game prior to the Faction Patch". Before the concept of faction-farming was introduced, nobody had any reason to hang around Ascalon Arena as PvP was really just for fun.

Anyway, yesterday's patch fixed that problem. I foresaw both resolutions they made (XP's back in PvP, PLUS you get less of a faction bonus in the low-level arenas.)

-sam
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Old Jul 14, 2005, 12:43 PM // 12:43   #56
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FINALLY ASCENDING GAINED PURPOSE. From taday everyone basically needs it at one point in the game. Congratulations Anet.

Quote:
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
This is a step to make Ascending a bit more worth it. That Quote is directly of guildwars.com about their new update today.

It isnt perfect yet but a move in the right direction.
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Old Jul 14, 2005, 12:48 PM // 12:48   #57
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Yeah I guess. Some people enjoy paying 1k for 3 hours in the UW/Fissure so that they can come out with some dark remains and a half-assed hammer. (At least that's what I got in my last venture there. The only thing UW/Fissure is worth now to me is just easy XP on the first few quests...and nothing more.)
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